2013年1月29日 星期二
2013年1月11日 星期五
COHOF 波波模組 BOBO_modules 2.601公告版
======================================================
COH/OF 波波模組 2.601版
[modGE]modGE2.module[modGE3_workfor2.6]
[研發樹]
modGE ; 0
modGE2 ; 1
modGE3 ; 1+2
PE
0. NA.
1. HQ: 裝甲擲彈兵: 免費、已升級為mp44兵.
2. 直接呼叫免費原廠豹式(100台上限)'原廠赫哲(台數無限).
NOTE:懶得一個個複製修改,直接改原單位.2012/07/21
======================================================
COH/OF 波波模組 2.301版
各位弟兄:
老樣子,因為PE沒有我最愛的王牌虎式,所以就幫PE加了進去。蛋蛋兵也順便加強。
續: 上次去團戰,大少說bobo偏袒虎式。這次加入盟軍兵營可以生產潘興與改良的七人步槍班。
波.
[研發樹]
PEPEstorm_module1_ge_stormTrop: 1+2
PEPEstorm_module2_KingTiger : 1+2+3+4
PEPEstorm_module3_Tiger_M26 : 1+2+3+4+5+6+7
[PEPEstorm_module]
PE
1. HQ: 裝甲擲彈兵: 免費、可直接升級mp44、火箭筒、G34。
2. 後勤連(T1): 風暴突擊隊: 免費、可直接升級火箭筒。
3. 後勤連(T1): 王牌虎式(ta版): 免費、血量8000、反重力引擎、限量10台。
4. 後勤連(T1): 王牌虎式(tao版): 免費、全原廠、限量15台。
盟軍
5. 兵營: 步槍兵;免費、可直接升級火箭筒(兩支)、七人小隊。
6. 兵營; 潘興M26(ta版): 免費、血量8000、反重力引擎、限量10台。
7. 兵營; 潘興M26(tao版): 免費。原廠。限量15台。
[用法]
解開後,拷貝 "PEPEstorm" 與 "PEPEstorm.module" 到 C:\Program Files\THQ\Company of Heroes\ 裡。
使用 "OF-dev-mod" 捷徑來跑。
[波波模組的優點]
1. 與主程式無關,即不會修改COH/OF的任何主程式檔案。
2. 移除簡單,只要把"PEPEstorm" 與 "PEPEstorm.module"砍掉就移除了。
3. 客製化,想要什麼就加什麼。
=================================================
PS.
有時候squad_availability_ext修改數量的項目不存在,sbps->squad_requirement_ext\required_1->max_cap即數量限制,若刪除max_cap表無限制。
Q: How can I get mods to work with v2.602, and the ToV campaigns?
A: When you make a new mod with the modstudio, the modstudio makes a module files that is incompatible with v2.600 so you have to change your whole module file to this:
2012-07-07:
wei附註;你必須重新再用modstudio於2.6版的資料中重新建立一次mod,用舊版產生的目前無法使用,單獨使用下面方法還是無法使用.因為資料路徑與設定已經改變過了.
Module:
Spoiler
Code:
;; //////////////////////////////////////////////////////////////////
;; File : Improved.module
;; Desc : Improved Mod descriptor file.
;;
;; (c) 2008 Relic Entertainment Inc.
;;
[global]
UIName = Improved
Description = Celestial's Back to Basics mod
DllName = WW2Mod
ModVersion = 1.11
ModFolder = Improved\Data
LocFolder = Improved\Locale
ScenarioPackFolder = WW2\Scenarios
SpeechManagerCache = SpeechManagerBtB.cache
[game]
PlayerDropBehavior = aitakeover
[attrib:common]
folder = Improved\DataAttrib
archive.01 = ww2\Archives\AttribArchive
[preview:common]
folder = coh\DataPreview
[movies:common]
folder = WW2\Movies
[movies:common:01]
folder = Engine\Movies
[movies:common:02]
folder = DLC1\Movies
[movies:common:03]
folder = DLC2\Movies
[movies:common:04]
folder = DLC3\Movies
[data:common:01]
folder = Improved\Data
archive.01 = WW2\Archives\WW2Data
archive.02 = WW2\Archives\WW2Art
archive.03 = WW2\Archives\WW2Sound
archive.04 = WW2\Archives\WW2ArtAmbient
archive.05 = WW2\Archives\OFSPData
[data:common:02]
folder = Improved\Data
[data:common:03]
folder = CoH\Engine\Data
archive.01 = Engine\Archives\Engine
[data:common:04]
folder = RelicOnline\Data
archive.01 = RelicOnline\Archives\RelicOnline
[data:common:08]
folder = RelicOnline\Data
archive.01 = RelicOnline\Archives\RelicOnline
[data:sound_low]
folder = CoH\DataSoundLow
archive.01 = WW2\Archives\WW2SoundLow
[data:sound_high]
folder = CoH\DataSoundHigh
archive.01 = WW2\Archives\WW2SoundHigh
[data:art_low]
folder = CoH\DataArtLow
archive.01 = WW2\Archives\WW2ArtLow
[data:art_high]
folder = CoH\DataArtHigh
archive.01 = WW2\Archives\WW2ArtHigh
[locale:english]
folder.01 = Improved\Locale\English
folder.03 = RelicOnline\Locale\English
[locale:english:01]
folder.01 = Engine\Locale\English
[data:english:01]
folder = CoH\Locale\English\Data
archive.01 = WW2\Archives\WW2Locale-English
[data:english:02]
folder = CoH\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish
[data:english:03]
folder = Engine\Locale\English\Data
archive.01 = Engine\Archives\EngineEnglish
[locale:german]
folder.01 = Improved\Locale\German
folder.02 = RelicOnline\Locale\German
[data:german:01]
folder = CoH\Locale\German\Data
archive.01 = WW2\Archives\WW2Locale-German
[data:german:02]
folder = CoH\DataSoundGerman
archive.01 = WW2\Archives\WW2SoundSpeechGerman
archive.02 = WW2\Archives\WW2AlliesSpeechGerman
archive.03 = WW2\Archives\WW2AxisSpeechGerman
archive.04 = WW2\Archives\WW2SoundNISGerman
archive.05 = WW2\Archives\OFCoreSpeechGerman
archive.06 = WW2\Archives\OFFullSpeechGerman
[data:german:03]
folder = CoH\Engine\Locale\German\Data
archive.01 = Engine\Archives\EngineGerman
[locale:french]
folder.01 = CoH\Locale\French
folder.02 = CoH\Engine\Locale\French
folder.03 = RelicOnline\Locale\French
[data:french:01]
folder = CoH\Locale\French\Data
archive.01 = WW2\Archives\WW2Locale-French
[data:french:02]
folder = CoH\DataSoundFrench
archive.01 = WW2\Archives\WW2SoundSpeechFrench
archive.02 = WW2\Archives\WW2AlliesSpeechFrench
archive.03 = WW2\Archives\WW2AxisSpeechFrench
archive.04 = WW2\Archives\WW2SoundNISFrench
archive.05 = WW2\Archives\OFCoreSpeechFrench
archive.06 = WW2\Archives\OFFullSpeechFrench
[data:french:03]
folder = CoH\Engine\Locale\French\Data
archive.01 = Engine\Archives\EngineFrench
[locale:spanish]
folder.01 = CoH\Locale\Spanish
folder.02 = CoH\Engine\Locale\Spanish
folder.03 = RelicOnline\Locale\Spanish
[data:spanish:01]
folder = CoH\Locale\Spanish\Data
archive.01 = WW2\Archives\WW2Locale-Spanish
[data:spanish:02]
folder = CoH\DataSoundSpanish
archive.01 = WW2\Archives\WW2SoundSpeechSpanish
archive.02 = WW2\Archives\WW2AlliesSpeechSpanish
archive.03 = WW2\Archives\WW2AxisSpeechSpanish
archive.04 = WW2\Archives\WW2SoundNISSpanish
archive.05 = WW2\Archives\OFCoreSpeechSpanish
archive.06 = WW2\Archives\OFFullSpeechSpanish
[data:spanish:03]
folder = CoH\Engine\Locale\Spanish\Data
archive.01 = Engine\Archives\EngineSpanish
[locale:russian]
folder.01 = CoH\Locale\Russian
folder.02 = CoH\Engine\Locale\Russian
folder.03 = RelicOnline\Locale\Russian
[data:russian:01]
folder = CoH\Locale\Russian\Data
archive.01 = WW2\Archives\WW2Locale-Russian
[data:russian:02]
folder = CoH\DataSoundRussian
archive.01 = WW2\Archives\WW2SoundSpeechRussian
archive.02 = WW2\Archives\WW2AlliesSpeechRussian
archive.03 = WW2\Archives\WW2AxisSpeechRussian
archive.04 = WW2\Archives\WW2SoundNISRussian
archive.05 = WW2\Archives\OFCoreSpeechRussian
archive.06 = WW2\Archives\OFFullSpeechRussian
[data:russian:03]
folder = CoH\Engine\Locale\Russian\Data
archive.01 = Engine\Archives\EngineRussian
[data:italian:01]
folder = CoH\Locale\Italian\Data
archive.01 = WW2\Archives\WW2Locale-Italian
[locale:italian]
folder.01 = CoH\Locale\Italian
folder.02 = CoH\Engine\Locale\Italian
folder.03 = RelicOnline\Locale\Italian
[data:italian:02]
folder = CoH\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish
[data:italian:03]
folder = CoH\Engine\Locale\Italian\Data
archive.01 = Engine\Archives\EngineItalian
[locale:czech]
folder.01 = CoH\Locale\Czech
folder.02 = CoH\Engine\Locale\Czech
folder.03 = RelicOnline\Locale\Czech
[data:czech:01]
folder = CoH\Locale\Czech\Data
archive.01 = WW2\Archives\WW2Locale-Czech
[data:czech:02]
folder = CoH\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish
[data:czech:03]
folder = CoH\Engine\Locale\Czech\Data
archive.01 = Engine\Archives\EngineCzech
[locale:polish]
folder.01 = Improved\Locale\Polish
folder.02 = RelicOnline\Locale\Polish
[data:polish:01]
folder = CoH\Locale\Polish\Data
archive.01 = WW2\Archives\WW2Locale-Polish
[data:polish:02]
folder = CoH\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish
[data:polish:03]
folder = CoH\Engine\Locale\Polish\Data
archive.01 = Engine\Archives\EnginePolish
[locale:chinesetrad]
folder.01 = CoH\Locale\ChineseTrad
folder.02 = CoH\Engine\Locale\ChineseTrad
folder.03 = RelicOnline\Locale\ChineseTrad
[data:chinesetrad:01]
folder = CoH\Locale\ChineseTrad\Data
archive.01 = WW2\Archives\WW2Locale-ChineseTrad
[data:chinesetrad:02]
folder = CoH\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish
[data:chinesetrad:03]
folder = CoH\Engine\Locale\ChineseTrad\Data
archive.01 = Engine\Archives\EngineChineseTrad
[locale:japanese]
folder.01 = CoH\Locale\Japanese
folder.02 = CoH\Engine\Locale\Japanese
folder.03 = RelicOnline\Locale\Japanese
[data:japanese:01]
folder = CoH\Locale\Japanese\Data
archive.01 = WW2\Archives\WW2Locale-Japanese
[data:japanese:02]
folder = CoH\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish
[data:japanese:03]
folder = CoH\Engine\Locale\Japanese\Data
archive.01 = Engine\Archives\EngineJapanese
[locale:korean]
folder.01 = CoH\Locale\Korean
folder.02 = CoH\Engine\Locale\Korean
folder.03 = RelicOnline\Locale\Korean
[data:korean:01]
folder = CoH\Locale\Korean\Data
archive.01 = WW2\Archives\WW2Locale-Korean
[data:korean:02]
folder = CoH\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish
[data:korean:03]
folder = CoH\Engine\Locale\Korean\Data
archive.01 = Engine\Archives\EngineKorean
[locale:chineseenglish]
folder.01 = CoH\Locale\ChineseEnglish
folder.02 = CoH\Engine\Locale\ChineseEnglish
folder.03 = RelicOnline\Locale\ChineseEnglish
[data:chineseenglish:01]
folder = CoH\Locale\ChineseEnglish\Data
archive.01 = WW2\Archives\WW2Locale-ChineseEnglish
[data:chineseenglish:02]
folder = CoH\DataSoundEnglish
archive.01 = WW2\Archives\WW2SoundSpeechEnglish
archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
archive.03 = WW2\Archives\WW2AxisSpeechEnglish
archive.04 = WW2\Archives\WW2SoundNISEnglish
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnglish
[data:chineseenglish:03]
folder = CoH\Engine\Locale\ChineseEnglish\Data
archive.01 = Engine\Archives\ChineseEnglish
Copy the module above and paste it over yours (remove the text that is present in the original file and make it what it's above). Once that's done change all "Improved" to whatever your mod folder is called. (for example: My_Mod).
Then copy your .ucs file from your mod and put it in [modfolder]\Locale\English, so the .ucs file will work ingame. (without the [ ])
Then never use the 'Run in -dev mod' thing, because then it launches wrong. Add this target line to the shortcut: -mod [Mod_Name] -dev. (without the [ ]).
The to get the ToV campaigns and the Operations working, you'll have to manually copy the DLC1.module, DLC2.module, DLC3.module and RelicOPS.module and rename them to something. To make them work correct change the modules to the ones I give here below:
2012/07/21
我的最高版本是of應該不用作,因為也沒有最後一個RelicOPS.module存在.
DLC1.module:
Spoiler
Code:
;; //////////////////////////////////////////////////////////////////
;; File : RelicCOH.module
;; Desc : RelicCOH Mod descriptor file.
;;
;; (c) 2008 Relic Entertainment Inc.
;;
[global]
Parent = Improved
UIName = $1080
Description = Company of Heroes
DllName = WW2Mod
ModVersion = 1.0
LocFolder = DLC1\Locale
SpeechManagerCache = SpeechManagerDLC1.cache
[game]
PlayerDropBehavior = aitakeover
[movies:common]
folder = DLC1\Movies
[data:common]
folder = DLC1\Data
archive.01 = DLC1\Archives\DLC1Data
[data:art_low]
folder = DLC1\DataArtLow
archive.01 = DLC1\Archives\DLC1ArtLow
[data:art_high]
folder = DLC1\DataArtHigh
archive.01 = DLC1\Archives\DLC1ArtHigh
[locale:english]
folder.01 = DLC1\Locale\English
[data:english:01]
folder = DLC1\DataSoundEnglish
archive.01 = DLC1\Archives\DLC1SoundSpeechEnglish
[locale:german]
[data:german:01]
folder = DLC1\DataSoundGerman
archive.01 = DLC1\Archives\DLC1SoundSpeechGerman
[locale:french]
[data:french:01]
folder = DLC1\DataSoundFrench
archive.01 = DLC1\Archives\DLC1SoundSpeechFrench
[locale:spanish]
[data:spanish:01]
folder = DLC1\DataSoundSpanish
archive.01 = DLC1\Archives\DLC1SoundSpeechSpanish
[locale:russian]
[data:russian:01]
folder = DLC1\DataSoundRussian
archive.01 = DLC1\Archives\DLC1SoundSpeechRussian
[locale:italian]
[data:italian:01]
folder = DLC1\DataSoundEnglish
archive.01 = DLC1\Archives\DLC1SoundSpeechEnglish
[locale:czech]
[data:czech:01]
folder = DLC1\DataSoundEnglish
archive.01 = DLC1\Archives\DLC1SoundSpeechEnglish
[locale:polish]
[data:polish:01]
folder = DLC1\DataSoundEnglish
archive.01 = DLC1\Archives\DLC1SoundSpeechEnglish
[locale:chinesetrad]
[data:chinesetrad:01]
folder = DLC1\DataSoundEnglish
archive.01 = DLC1\Archives\DLC1SoundSpeechEnglish
[locale:japanese]
[data:japanese:01]
folder = DLC1\DataSoundEnglish
archive.01 = DLC1\Archives\DLC1SoundSpeechEnglish
[locale:korean]
[data:korean:01]
folder = DLC1\DataSoundEnglish
archive.01 = DLC1\Archives\DLC1SoundSpeechEnglish
DLC2.module:
Spoiler
Code:
;; //////////////////////////////////////////////////////////////////
;; File : RelicCOH.module
;; Desc : RelicCOH Mod descriptor file.
;;
;; (c) 2008 Relic Entertainment Inc.
;;
[global]
Parent = Improved
UIName = $1080
Description = Company of Heroes
DllName = WW2Mod
ModVersion = 1.0
LocFolder = DLC2\Locale
SpeechManagerCache = SpeechManagerDLC2.cache
[game]
PlayerDropBehavior = aitakeover
[movies:common]
folder = DLC2\Movies
[data:common]
folder = DLC2\Data
archive.01 = DLC2\Archives\DLC2Data
[data:art_low]
folder = DLC2\DataArtLow
archive.01 = DLC2\Archives\DLC2ArtLow
[data:art_high]
folder = DLC2\DataArtHigh
archive.01 = DLC2\Archives\DLC2ArtHigh
[locale:English]
folder.01 = DLC2\Locale\English
[data:english:01]
folder = DLC2\DataSoundEnglish
archive.01 = DLC2\Archives\DLC2SoundSpeechEnglish
[locale:german]
[data:german:01]
folder = DLC2\DataSoundGerman
archive.01 = DLC2\Archives\DLC2SoundSpeechGerman
[locale:french]
[data:french:01]
folder = DLC2\DataSoundFrench
archive.01 = DLC2\Archives\DLC2SoundSpeechFrench
[locale:spanish]
[data:spanish:01]
folder = DLC2\DataSoundSpanish
archive.01 = DLC2\Archives\DLC2SoundSpeechSpanish
[locale:russian]
[data:russian:01]
folder = DLC2\DataSoundRussian
archive.01 = DLC2\Archives\DLC2SoundSpeechRussian
[locale:italian]
[data:italian:01]
folder = DLC2\DataSoundEnglish
archive.01 = DLC2\Archives\DLC2SoundSpeechEnglish
[locale:czech]
[data:czech:01]
folder = DLC2\DataSoundEnglish
archive.01 = DLC2\Archives\DLC2SoundSpeechEnglish
[locale:polish]
[data:polish:01]
folder = DLC2\DataSoundEnglish
archive.01 = DLC2\Archives\DLC2SoundSpeechEnglish
[locale:chinesetrad]
[data:chinesetrad:01]
folder = DLC2\DataSoundEnglish
archive.01 = DLC2\Archives\DLC2SoundSpeechEnglish
[locale:japanese]
[data:japanese:01]
folder = DLC2\DataSoundEnglish
archive.01 = DLC2\Archives\DLC2SoundSpeechEnglish
[locale:korean]
[data:korean:01]
folder = DLC2\DataSoundEnglish
archive.01 = DLC2\Archives\DLC2SoundSpeechEnglish
DLC3.module:
Spoiler
Code:
;; //////////////////////////////////////////////////////////////////
;; File : RelicCOH.module
;; Desc : RelicCOH Mod descriptor file.
;;
;; (c) 2008 Relic Entertainment Inc.
;;
[global]
Parent = Improved
UIName = $1080
Description = Company of Heroes
DllName = WW2Mod
ModVersion = 1.0
LocFolder = DLC3\Locale
SpeechManagerCache = SpeechManagerDLC3.cache
[game]
PlayerDropBehavior = aitakeover
[movies:common]
folder = DLC3\Movies
[data:common]
folder = DLC3\Data
archive.01 = DLC3\Archives\DLC3Data
[data:art_low]
folder = DLC3\DataArtLow
archive.01 = DLC3\Archives\DLC3ArtLow
[data:art_high]
folder = DLC3\DataArtHigh
archive.01 = DLC3\Archives\DLC3ArtHigh
[locale:English]
folder.01 = DLC3\Locale\English
[data:english:01]
folder = DLC3\DataSoundEnglish
archive.01 = DLC3\Archives\DLC3SoundSpeechEnglish
[locale:german]
[data:german:01]
folder = DLC3\DataSoundGerman
archive.01 = DLC3\Archives\DLC3SoundSpeechGerman
[locale:french]
[data:french:01]
folder = DLC3\DataSoundFrench
archive.01 = DLC3\Archives\DLC3SoundSpeechFrench
[locale:spanish]
[data:spanish:01]
folder = DLC3\DataSoundSpanish
archive.01 = DLC3\Archives\DLC3SoundSpeechSpanish
[locale:russian]
[data:russian:01]
folder = DLC3\DataSoundRussian
archive.01 = DLC3\Archives\DLC3SoundSpeechRussian
[locale:italian]
[data:italian:01]
folder = DLC3\DataSoundEnglish
archive.01 = DLC3\Archives\DLC3SoundSpeechEnglish
[locale:czech]
[data:czech:01]
folder = DLC3\DataSoundEnglish
archive.01 = DLC3\Archives\DLC3SoundSpeechEnglish
[locale:polish]
[data:polish:01]
folder = DLC3\DataSoundEnglish
archive.01 = DLC3\Archives\DLC3SoundSpeechEnglish
[locale:chinesetrad]
[data:chinesetrad:01]
folder = DLC3\DataSoundEnglish
archive.01 = DLC3\Archives\DLC3SoundSpeechEnglish
[locale:japanese]
[data:japanese:01]
folder = DLC3\DataSoundEnglish
archive.01 = DLC3\Archives\DLC3SoundSpeechEnglish
[locale:korean]
[data:korean:01]
folder = DLC3\DataSoundEnglish
archive.01 = DLC3\Archives\DLC3SoundSpeechEnglish
RelicOPS.module:
Spoiler
Code:
;; //////////////////////////////////////////////////////////////////
;; File : RelicOps.module
;; Desc : RelicOps Mod descriptor file.
;;
;; (c) 2008 Relic Entertainment Inc.
;;
[global]
Parent = Improved
UIName = $1080
Description = Company of Heroes
DllName = WW2Mod
ModVersion = 1.0
[game]
PlayerDropBehavior = kill
[attrib:ingame]
archive.01 = CoH\Ops\Archives\OPSAttribArchive
[data:common]
folder = CoH\Ops\Data
archive.01 = CoH\Ops\Archives\OPSData
[locale:chineseenglish]
folder.01 = CoH\Ops\Locale\ChineseEnglish
[locale:chinesetrad]
folder.01 = CoH\Ops\Locale\ChineseTrad
[locale:czech]
folder.01 = CoH\Ops\Locale\Czech
[locale:english]
folder.01 = CoH\Ops\Locale\English
[locale:french]
folder.01 = CoH\Ops\Locale\French
[locale:german]
folder.01 = CoH\Ops\Locale\German
[locale:italian]
folder.01 = CoH\Ops\Locale\Italian
[locale:japanese]
folder.01 = CoH\Ops\Locale\Japanese
[locale:korean]
folder.01 = CoH\Ops\Locale\Korean
[locale:polish]
folder.01 = CoH\Ops\Locale\Polish
[locale:russian]
folder.01 = CoH\Ops\Locale\Russian
[locale:spanish]
folder.01 = CoH\Ops\Locale\Spanish
Once you did that, you'll also just have to change all the "Improved" to the name of which you MOD's module is called, NOT the name of the DLC or RelicOps module!!!!
Now we'll continue with some tutorials that will explain the most wanted modding questions.
Here I'll guide you how to make a new squad, and we'll make Logistic Engineers for the Americans. After we end the tutorial we'll have a squad that has his unique building menu, different weapons in the same squad, and give them abilities and upgrades.
於 上午11:09